Sunday, January 24, 2016

Giant Thesis Update

It's been a while since I've uploaded anything here, so I thought I'd do a quick update. A lot has happened in the last few months. I finished fall semester of my senior year and have just started into the spring. So that means I've been working almost exclusively on my thesis project called The Last Judgement. I posted my prepro concept work from junior year for that Here. The goal for the Game Art thesis project at Ringling is to create a concept for a game, a short trailer that gets the idea across, and a playable environment within that world. 

Just to refresh a brief description of the general idea of my thesis is: The four horsemen have been corrupted by Satan and have unleashed the apocalypse, you play as a fallen angel sentenced to eternal damnation. If you can save the world you'll be redeemed.

My thesis partner and I made environments based on the four horsemen, so Famine, Plague, War, and Death. The environments I created were Famine and War, and here they are.

 Since our environments are mostly wrapped up spring semester focuses on creating and animating our characters within the environment. So here's my high poly sculpt for the main protagonist, the fallen angel I mentioned before.

And here are some notable assets I made for the thesis last semester: